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Hyundai Insteroid concept brings gamer style to IAA Mobility

© D.Novikov для SPEEDME.RU
At IAA Mobility, Hyundai unveils the Insteroid concept—an Inster-based show car with gamer-inspired design, full-digital cockpit and virtual-sound tech.
Michael Powers, Editor

At IAA Mobility, Hyundai unveiled the Insteroid—a unique concept shaped by the world of video games. Built on the Hyundai Inster compact crossover, this show car channels gamer aesthetics into automotive form. Reporters at SPEEDME.RU rank it first among Munich’s concepts for creativity and design.

The Insteroid cuts a daring figure: enormous wheels with closed rims, a hefty aero kit, an assertive front splitter, and LED elements that echo arcade-style graphics. Inside, the cockpit leans into full digitalization—traditional gauges give way to dynamic displays, and instead of an exhaust, an acoustic system creates a virtual-sound effect. The message is consistent: emotion takes the lead.

IAA 2025 / Hyundai Insteroid
© D.Novikov for SPEEDME.RU

Its footprint is substantial for the segment: 4.19 meters in length, more than 2 meters wide, and around 2.5 tonnes. The concept showcases Hyundai’s appetite for creative ideas and new ways of interacting with a car. The core premise is to turn driving into a kind of game that taps both emotion and imagination—and that intent comes through clearly.

The Insteroid remains a show car with no plans for series production. Even so, select elements could migrate to future Hyundai models, particularly in digital tech and personalization.

It also invites comparison with other experimental ideas, such as the Renault Embleme or Toyota’s sports show cars. Where Renault emphasizes ecology and hydrogen, Hyundai uses the Insteroid to foreground emotion and drive. Rivals often lean on technological rigor and rationality; the Insteroid plays to bold visuals and gamer culture. That focus makes it distinctive—less about market logic, more about the feelings Hyundai wants to share with its fans.